games_hangman_page
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Table of Contents
Games > Hangman
This page autogenerates a hangman activity in which learners have to guess, or deduce, missing letters in words or phrases. After 10 incorrect guesses the correct answer is displayed.
Example demo
or view at Xerte Page Types - Games: Hangman (opens in new tab)
Editor interface
Core Properties
| Property | Description | Type | Additional information |
|---|---|---|---|
| Page Title | Text that appears in header of published page. | Text | |
| Instructions | Any instructions, context or explanations for the activity. | Text+ (Toolbar) | |
| Words | Enter words or phrases here. Letters will be represented as underscores; spaces between words are displayed as spaces. Place each word on a new line. | Text | You cannot format this text. |
| Restrict Guesses | Use this option to restrict the characters that can be used as guesses. {Letters/Letters and numbers/Allow all characters} | Drop-down | New in 3.13 |
Page-specific
| Property | Description | Type | Additional information |
|---|---|---|---|
| AI Assistant | Generates words for Hangman from a defined subject. | AI Assistant | See Crossword Puzzle, Hangman and Wordsearch: AI Assistant for page-specific settings. For shared AI Assistant settings, see AI Assistant General Properties. |
Language Options
| Property | Description | Type | Additional information |
|---|---|---|---|
| Next Button Label | The button enabling the learner to move to the next hangman on the page. | Text | |
| {i} of {n} words | The title showing which hangman the learner is attempting and the total hangmans on the page. | Text | Displayed in the bottom-right corner of the page |
games_hangman_page.1790756881.txt.gz · Last modified: by jsmith

