Table of Contents

Games > Hangman

This page autogenerates a hangman activity in which learners have to guess, or deduce, missing letters in words or phrases. After 10 incorrect guesses the correct answer is displayed.

Example demo

or view at Xerte Page Types - Games: Hangman (opens in new tab)

Editor interface

Screenshot of Games > Hangman page in editor

Core Properties

Property Description Type Additional information
Page Title Text that appears in header of published page. Text
Instructions Any instructions, context or explanations for the activity. Text+ (Toolbar)
Words Enter words or phrases here. Letters will be represented as underscores; spaces between words are displayed as spaces. Place each word on a new line. Text You cannot format this text.
Restrict Guesses Use this option to restrict the characters that can be used as guesses. {Letters/Letters and numbers/Allow all characters} Drop-down New in 3.13

Language Options

Property Description Type Additional information
Next Button Label The button enabling the learner to move to the next hangman on the page. Text
{i} of {n} words The title showing which hangman the learner is attempting and the total hangmans on the page. Text Displayed in the bottom-right corner of the page